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At the end of this page the menu opens in game on ESCAPE and shows the markers your other resources create. It takes about ten minutes.
The download carries the same steps for that exact release in INSTALL.md, beside its two folders, including the element_sdk version it needs. When this page and that file disagree, the file is right for the release you have.

Before you start

  • Element 3D Pause Menu and element_sdk under Granted Assets on the Cfx.re portal, on the account that bought the menu.
  • A server license key from that same account. See Licensing.
  • A backup of your resources folder. Step 5 adds a line to your other resources.
No framework and no database are needed. With es_extended, qb-core or qbx_core running, the player card shows the character’s name; without one it shows the FiveM name.

Steps

1

Extract element_sdk and the menu

The menu’s download holds two folders: element_3d_pausemenu and element_3d_pausemenu_assets, the files the game streams. Put them beside element_sdk, each with its fxmanifest.lua directly inside:
If you find element_3d_pausemenu/element_3d_pausemenu/, move the inner folder up one level.
2

Check the element_sdk version

Open INSTALL.md, at the top of the menu’s download. It names the element_sdk versions this release accepts, such as ^0.1.0. Your version is the version line in element_sdk/fxmanifest.lua. If it is older, download element_sdk again. What the range means is in Versions and releases.
3

Add them to server.cfg

After your framework, if you run one. See Start order.
4

Restart the server and check the console

The console shows both resources starting, with no [ERROR] or [WARN ] line naming either. If not, see A product does not start.
5

Install the integration

The menu shows the markers your other resources create, and to see them it needs one line added to each of those resources. From element_3d_pausemenu/install:
Double-click windows-install-hooks-element_3d_pausemenu.bat.
Then restart the server again. What it changes, when to run it again and how to remove it are in Install an integration.The menu works without this step, but markers created by your other resources stay invisible on the map.

Check that it worked

1

Open the menu

Press ESCAPE in game. The camera rises above your character and the map appears. If nothing happens, see The map does not open.
2

Look for your markers

Markers from your other resources, such as shops or garages, are on the map and in the legend. If they are not, see Markers do not appear.

Next steps