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What your players can do in the menu and how. Share it with them, or use it to check what the defaults do before changing them.

Before you start

  • The menu is installed and running. See Install the menu.
  • The player is alive and loaded in. The menu does not open otherwise.

Steps

1. Open and close the menu

Press ESCAPE, or Start on a controller. Each player can rebind the key in FiveM’s key bindings, under Open 3D Pause Menu. To close the menu, use the Close tab or press ESCAPE again. While the menu is open, other players, peds and vehicles are hidden on the player’s own screen so the map shows the city alone. See What is hidden to change that.

2. Move around the map

A marker brought to the centre of the screen pulls the camera onto it once the camera stops. The legend shows as many rows as fit above the on-screen controls, up to 19. When there are more, its last line counts them, and stepping past the bottom row scrolls the list. On a screen too narrow for the legend beside the tab bar, the legend moves down under it.

3. Set a destination

The route is the game’s own: it stays on the radar after the menu closes.

4. Place a point of interest

Press the key shown at the bottom of the screen to place a personal marker at the centre of the camera. Press it again near one to remove it. A player can have ten at once by default; points of interest last until they leave the server.

5. Hide minor markers

The blip-detail button, shown at the bottom of the screen, hides the markers resources marked as low detail. Press it again to show them. When the server uses the advanced legend, the legend also has a search field at the top and a switch on every row: switching a row off hides its markers from the pause map, and the row stays in the legend, dimmed, to switch it back on. See The legend for every key it answers.

6. Change the game settings

The Settings tab holds the game’s own settings, with the same categories, names and options as the game’s pause menu. A change there changes the game’s setting. On the key-binding page, the bindings that FiveM resources register are grouped under the name of the resource that registered them. The groups start open, and each one can be closed. The search field filters the category on screen by binding name and by resource name, and shows every group that has a match open. Pressing ESCAPE in the field clears the search first. Graphics changes wait for Apply. A change that needs the game restarted, or a new resolution, asks for confirmation first; the resolution reverts on its own if nobody confirms it. Most graphics settings show two pictures side by side, so the player can compare two values before applying one. Resolution, refresh rate and the voice-chat devices load their list of options the first time the player steps through them.

7. Use a controller

Everything above also works on a controller, and the player can switch between controller and keyboard at any time: the prompts at the bottom follow whichever they used last. The game only sees Xbox-compatible controllers connected before FiveM starts. Other controllers need a tool such as Steam Input, running before FiveM.

Check that it worked

Open the menu, drag to a different part of the city, right-click a street and close the menu. The destination is on the radar.

Next steps