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configs/settings.jsonc holds what belongs to the Settings tab alone. The settings themselves are the game’s own, changed the way the pause menu changes them, so there is nothing here about which settings exist or what they do. The blur behind the screen is shared with pages and set in Menu. How a configuration file is read and merged is described once, in How configuration works.

Settings

The game’s own menu sounds are silent while the screen is open, so the screen plays recordings of them instead. They follow each player’s own SFX volume in the game’s audio settings, and are silent at zero, the same as the game’s.

Example

A settings screen without sound:

Applying changes

Limits

sounds accepts true or false. Any other value is used as written: anything but false keeps the sounds on.