configs/settings.jsonc holds what belongs to the Settings tab alone. The settings themselves
are the game’s own, changed the way the pause menu changes them, so there is nothing here about which
settings exist or what they do. The blur behind the screen is shared with pages and set in
Menu.
How a configuration file is read and merged is described once, in How configuration works.
Settings
The game’s own menu sounds are silent while the screen is open, so the screen plays recordings of
them instead. They follow each player’s own SFX volume in the game’s audio settings, and are
silent at zero, the same as the game’s.
Example
A settings screen without sound:Applying changes
Limits
sounds accepts true or false. Any other value is used as written: anything but false keeps
the sounds on.