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Element Labs products are FiveM resources you add to your server. This documentation takes you from the download to a working product, and back out again when something goes wrong.

Install a product

From the Cfx.re portal to a product running on your server, in four steps.

Before you buy

What your server needs, and the questions asked most before a purchase.

Something is wrong

Start from what you see and reach the page that fixes it.

Get help

Where to ask, and what to send so the first reply can answer it.

How an installation fits together

Every server that runs Element Labs products has two kinds of resource: Because the shared behaviour lives in element_sdk, every product is configured the same way, prints the same kind of console messages and works with the same third-party resources. Learn it once and it applies to the next product too.

What is inside a product

The download opens on INSTALL.md, the installation for that exact release, beside the folders that go on your server:
A product that adds files to the game ships them in a second folder, named after it with _assets on the end. It runs no script and starts before the product, so restarting the product leaves those files loaded. Both folders go under resources, for example in resources/[element]/. An update replaces the whole folder, and the _assets folder with it, including your edits in configs/ and locales/. Update a product is the procedure that keeps them.

Where everything is

  • The tabs at the top hold one tab per product: its installation, what players see, its settings, its exports and events for your own scripts, and its own troubleshooting.
  • This tab holds everything that works the same for every product: installing and updating, configuration files, languages, server settings, supported resources and console messages.
A product page never repeats what is explained here. When a product page links to this tab, the answer is the same for every product.